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Use double for storing time instead of float
Float precision may be not enough after some time of operating
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@@ -8,7 +8,7 @@
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extern const int MOTOR_REAR_LEFT, MOTOR_REAR_RIGHT, MOTOR_FRONT_RIGHT, MOTOR_FRONT_LEFT;
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extern float loopRate, dt;
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extern float t;
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extern double t;
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extern int rollChannel, pitchChannel, throttleChannel, yawChannel, armedChannel, modeChannel;
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const char* motd =
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