flix/gazebo/simulator.cpp
2024-01-19 05:19:41 +03:00

132 lines
4.2 KiB
C++

// Copyright (c) 2023 Oleg Kalachev <okalachev@gmail.com>
// Repository: https://github.com/okalachev/flix
// Gazebo plugin for running Arduino code and simulating the drone
#include <functional>
#include <cmath>
#include <gazebo/gazebo.hh>
#include <gazebo/physics/physics.hh>
#include <gazebo/common/common.hh>
#include <gazebo/sensors/sensors.hh>
#include <gazebo/msgs/msgs.hh>
#include <ignition/math/Vector3.hh>
#include <ignition/math/Pose3.hh>
#include <iostream>
#include <fstream>
#include "Arduino.h"
#include "flix.h"
#include "util.h"
#include "util.ino"
#include "rc.ino"
#include "time.ino"
#include "estimate.ino"
#include "control.ino"
#include "log.ino"
#include "cli.ino"
#include "lpf.h"
using ignition::math::Vector3d;
using namespace gazebo;
using namespace std;
class ModelFlix : public ModelPlugin {
private:
physics::ModelPtr model;
physics::LinkPtr body;
sensors::ImuSensorPtr imu;
event::ConnectionPtr updateConnection, resetConnection;
transport::NodePtr nodeHandle;
transport::PublisherPtr motorPub[4];
LowPassFilter<Vector> accFilter = LowPassFilter<Vector>(0.1);
public:
void Load(physics::ModelPtr _parent, sdf::ElementPtr /*_sdf*/) {
this->model = _parent;
this->body = this->model->GetLink("body");
this->imu = dynamic_pointer_cast<sensors::ImuSensor>(sensors::get_sensor(model->GetScopedName(true) + "::body::imu")); // default::flix::body::imu
this->updateConnection = event::Events::ConnectWorldUpdateBegin(bind(&ModelFlix::OnUpdate, this));
this->resetConnection = event::Events::ConnectWorldReset(bind(&ModelFlix::OnReset, this));
initNode();
Serial.begin(0);
gzmsg << "Flix plugin loaded" << endl;
}
void OnReset() {
attitude = Quaternion(); // reset estimated attitude
gzmsg << "Flix plugin reset" << endl;
}
void OnUpdate() {
__micros = model->GetWorld()->SimTime().Double() * 1000000;
step();
// read imu
rates = flu2frd(imu->AngularVelocity());
acc = this->accFilter.update(flu2frd(imu->LinearAcceleration()));
// read rc
readRC();
controls[RC_CHANNEL_MODE] = 1; // 0 acro, 1 stab
controls[RC_CHANNEL_ARMED] = 1; // armed
estimate();
// correct yaw to the actual yaw
attitude.setYaw(-this->model->WorldPose().Yaw());
control();
parseInput();
applyMotorForces();
publishTopics();
logData();
}
void applyMotorForces() {
// thrusts
const double dist = 0.035355; // motors shift from the center, m
const double maxThrust = 0.03 * ONE_G; // ~30 g, https://youtu.be/VtKI4Pjx8Sk?&t=78
const float scale0 = 1.0, scale1 = 1.1, scale2 = 0.9, scale3 = 1.05; // imitating motors asymmetry
float mfl = scale0 * maxThrust * abs(motors[MOTOR_FRONT_LEFT]);
float mfr = scale1 * maxThrust * abs(motors[MOTOR_FRONT_RIGHT]);
float mrl = scale2 * maxThrust * abs(motors[MOTOR_REAR_LEFT]);
float mrr = scale3 * maxThrust * abs(motors[MOTOR_REAR_RIGHT]);
body->AddLinkForce(Vector3d(0.0, 0.0, mfl), Vector3d(dist, dist, 0.0));
body->AddLinkForce(Vector3d(0.0, 0.0, mfr), Vector3d(dist, -dist, 0.0));
body->AddLinkForce(Vector3d(0.0, 0.0, mrl), Vector3d(-dist, dist, 0.0));
body->AddLinkForce(Vector3d(0.0, 0.0, mrr), Vector3d(-dist, -dist, 0.0));
// torque
const double maxTorque = 0.0024; // 24 g*cm ≈ 24 mN*m
body->AddRelativeTorque(Vector3d(0.0, 0.0, scale0 * maxTorque * motors[MOTOR_FRONT_LEFT]));
body->AddRelativeTorque(Vector3d(0.0, 0.0, scale1 * -maxTorque * motors[MOTOR_FRONT_RIGHT]));
body->AddRelativeTorque(Vector3d(0.0, 0.0, scale2 * -maxTorque * motors[MOTOR_REAR_LEFT]));
body->AddRelativeTorque(Vector3d(0.0, 0.0, scale3 * maxTorque * motors[MOTOR_REAR_RIGHT]));
}
void initNode() {
nodeHandle = transport::NodePtr(new transport::Node());
nodeHandle->Init();
string ns = "~/" + model->GetName();
// create motors output topics for debugging and plotting
motorPub[0] = nodeHandle->Advertise<msgs::Int>(ns + "/motor0");
motorPub[1] = nodeHandle->Advertise<msgs::Int>(ns + "/motor1");
motorPub[2] = nodeHandle->Advertise<msgs::Int>(ns + "/motor2");
motorPub[3] = nodeHandle->Advertise<msgs::Int>(ns + "/motor3");
}
void publishTopics() {
for (int i = 0; i < 4; i++) {
msgs::Int msg;
msg.set_data(static_cast<int>(round(motors[i] * 1000)));
motorPub[i]->Publish(msg);
}
}
};
GZ_REGISTER_MODEL_PLUGIN(ModelFlix)