hexo-theme-ayer/source/js/clickBoom1.js
2020-06-02 20:41:10 +08:00

153 lines
3.7 KiB
JavaScript

const numberOfParticules = 20;
const minOrbitRadius = 50;
const maxOrbitRadius = 100;
const minCircleRadius = 10;
const maxCircleRadius = 20;
const minAnimeDuration = 900;
const maxAnimeDuration = 1500;
const minDiffuseRadius = 50;
const maxDiffuseRadius = 100;
let canvasEl = document.querySelector(".fireworks");
let ctx = canvasEl.getContext("2d");
let pointerX = 0;
let pointerY = 0;
let tap =
"ontouchstart" in window || navigator.msMaxTouchPoints
? "touchstart"
: "mousedown";
// sea blue
let colors = ["127, 180, 226", "157, 209, 243", "204, 229, 255"];
function setCanvasSize() {
canvasEl.width = window.innerWidth;
canvasEl.height = window.innerHeight;
canvasEl.style.width = window.innerWidth + "px";
canvasEl.style.height = window.innerHeight + "px";
}
function updateCoords(e) {
pointerX = e.clientX || e.touches[0].clientX;
pointerY = e.clientY || e.touches[0].clientY;
}
function setParticuleDirection(p) {
let angle = (anime.random(0, 360) * Math.PI) / 180;
let value = anime.random(minDiffuseRadius, maxDiffuseRadius);
let radius = [-1, 1][anime.random(0, 1)] * value;
return {
x: p.x + radius * Math.cos(angle),
y: p.y + radius * Math.sin(angle)
};
}
function createParticule(x, y) {
let p = {};
p.x = x;
p.y = y;
p.color =
"rgba(" +
colors[anime.random(0, colors.length - 1)] +
"," +
anime.random(0.2, 0.8) +
")";
p.radius = anime.random(minCircleRadius, maxCircleRadius);
p.endPos = setParticuleDirection(p);
p.draw = function () {
ctx.beginPath();
ctx.arc(p.x, p.y, p.radius, 0, 2 * Math.PI, true);
ctx.fillStyle = p.color;
ctx.fill();
};
return p;
}
function createCircle(x, y) {
let p = {};
p.x = x;
p.y = y;
p.color = "#000";
p.radius = 0.1;
p.alpha = 0.5;
p.lineWidth = 6;
p.draw = function () {
ctx.globalAlpha = p.alpha;
ctx.beginPath();
ctx.arc(p.x, p.y, p.radius, 0, 2 * Math.PI, true);
ctx.lineWidth = p.lineWidth;
ctx.strokeStyle = p.color;
ctx.stroke();
ctx.globalAlpha = 1;
};
return p;
}
function renderParticule(anim) {
for (let i = 0; i < anim.animatables.length; i++) {
anim.animatables[i].target.draw();
}
}
function animateParticules(x, y) {
let circle = createCircle(x, y);
let particules = [];
for (let i = 0; i < numberOfParticules; i++) {
particules.push(createParticule(x, y));
}
anime
.timeline()
.add({
targets: particules,
x: function (p) {
return p.endPos.x;
},
y: function (p) {
return p.endPos.y;
},
radius: 0.1,
duration: anime.random(minAnimeDuration, maxAnimeDuration),
easing: "easeOutExpo",
update: renderParticule
})
.add({
targets: circle,
radius: anime.random(minOrbitRadius, maxOrbitRadius),
lineWidth: 0,
alpha: {
value: 0,
easing: "linear",
duration: anime.random(600, 800)
},
duration: anime.random(1200, 1800),
easing: "easeOutExpo",
update: renderParticule,
offset: 0
});
}
let render = anime({
duration: Infinity,
update: function () {
ctx.clearRect(0, 0, canvasEl.width, canvasEl.height);
}
});
document.addEventListener(
tap,
function (e) {
render.play();
updateCoords(e);
animateParticules(pointerX, pointerY);
},
false
);
setCanvasSize();
window.addEventListener("resize", setCanvasSize, false);