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Update ReadMe
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README.md
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README.md
@ -66,24 +66,11 @@ To build and flash choose one of the following methods:
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### Method 1: Using Platformio IDE
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### Method 1: Using Platformio IDE
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Because the [GD32F130C6T6](/docs/GD32F130xx-Datasheet_Rev3.3.pdf) is not yet supported by [PlatformIO](https://platformio.org/), we have to make two extra steps. These steps can be skipped once the board is supported (see [this thread](https://community.platformio.org/t/build-gd32-project-with-platformio/11944)).
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- go to your PlatformIO home folder (Windows: `C:\Users\<user>\.platformio`, Unix/Max: `/home/<user>/.platformio`). Then go into `packages`. If the folder `framework-spl` exists, delete it.
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- unpack the `framework-spl.zip` in the `packages` folder so that the directory structure is now:
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```
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packages/
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| - framework-spl/
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| |-- gd32/
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| |-- platformio/
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| |-- stm32/
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| |-- package.json
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```
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(This folder contains the `GD32F1x0_Firmware_Library_v3.1.0` files)
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- open the project folder in the IDE of choice (vscode or Atom)
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- open the project folder in the IDE of choice (vscode or Atom)
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- press the 'PlatformIO:Build' or the 'PlatformIO:Upload' button (bottom left in vscode).
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- press the 'PlatformIO:Build' or the 'PlatformIO:Upload' button (bottom left in vscode).
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Note the [GD32F130C6T6](/docs/GD32F130xx-Datasheet_Rev3.3.pdf) is now supported by [PlatformIO](https://platformio.org/), see [https://github.com/maxgerhardt/pio-gd32f130c6](https://github.com/maxgerhardt/pio-gd32f130c6).
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### Method 2: Using Keil uVision
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### Method 2: Using Keil uVision
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- in [Keil uVision](https://www.keil.com/download/product/), open the [sideboard-hack.uvproj](/MDK-ARM/)
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- in [Keil uVision](https://www.keil.com/download/product/), open the [sideboard-hack.uvproj](/MDK-ARM/)
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