Make Vector methods arguments more consistent

This commit is contained in:
Oleg Kalachev 2024-04-20 10:57:32 +03:00
parent fb80b899e0
commit 24e8569905

View File

@ -78,10 +78,10 @@ public:
return acos(constrain(dot(a, b) / (a.norm() * b.norm()), -1, 1));
}
static Vector angularRatesBetweenVectors(const Vector& u, const Vector& v) {
Vector direction = cross(u, v);
static Vector angularRatesBetweenVectors(const Vector& a, const Vector& b) {
Vector direction = cross(a, b);
direction.normalize();
float angle = angleBetweenVectors(u, v);
float angle = angleBetweenVectors(a, b);
return direction * angle;
}