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Keep only one floating point version of map function
Two variants are redundant
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@@ -38,9 +38,9 @@ void setupMotors() {
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int getDutyCycle(float value) {
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value = constrain(value, 0, 1);
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float pwm = mapff(value, 0, 1, PWM_MIN, PWM_MAX);
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float pwm = mapf(value, 0, 1, PWM_MIN, PWM_MAX);
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if (value == 0) pwm = PWM_STOP;
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float duty = mapff(pwm, 0, 1000000 / PWM_FREQUENCY, 0, (1 << PWM_RESOLUTION) - 1);
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float duty = mapf(pwm, 0, 1000000 / PWM_FREQUENCY, 0, (1 << PWM_RESOLUTION) - 1);
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return round(duty);
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}
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@@ -12,11 +12,7 @@
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const float ONE_G = 9.80665;
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extern float t;
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float mapf(long x, long in_min, long in_max, float out_min, float out_max) {
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return (float)(x - in_min) * (out_max - out_min) / (float)(in_max - in_min) + out_min;
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}
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float mapff(float x, float in_min, float in_max, float out_min, float out_max) {
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float mapf(float x, float in_min, float in_max, float out_min, float out_max) {
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return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
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}
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